We have professional media-editing software, Supports most Windows, macOS and Linux platforms.
We have rich experience in media encoding and decoding, and familiar with mainstream HEVC, VP9, ProRes and AV1.
We focus on panoramic and VR processing algo., such as projection transform, panoramic stitching, and ball-screen Wraping.
Building a new type of media content creation platform through artificial intelligence technology to reduce labor and equipment costs in post production of film and television.
Standard videos can be enhance to ultra videos and texture details are naturally smooth.
Many defects can be repair in videos, such as blurring, shaking, scratches, fading, and occlusion.
AIGC can provide some demos, musics, and shooting scripts that cannot be directly obtained.
For example, motion capture, image synthesis, depth estimation, material fusion, and etc.
We are committed to building MediaEditor into a professional non-linear editing platform and combining it with mainstream domestic operating systems, CPU/GPU hardware platform.
Benchmarking against well-known foreign software such as Premiere and DaVinci Resolve.
MediaEditor has lightweight and cross platform features, which can adapt well to Windows, Linux, and macOS platforms and work well on workstations with regular hardware.
MIDI.Core is a MIDI library that includes four modules: creation, editing, playback, and conversion.
MediaEditor.AI is an AI driven enhanced MediaEditor that focus on enhance, repair, effects synthesis, generation content, subtitle processing, and dubbing.
Our aim is to build more diverse and flexible media content creation channels. We firmly believe that technological power can lead new narrative creations, presenting more exciting stories to users through the collision of technological means and artistic design.
We have fully opened MediaEditor on Github, providing code and pre compiled installation packages. If you are interested, please download and install by click here 🐧.
We have applied some AI models in MediaEditor, currently focusing on super resolution, adaptive framerate, and texture generation.
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